Xailient and Konami Introduce Biometric Innovation for Table Games
Xailient and Konami will debut a privacy-safe biometric innovation for table games at G2E Asia 2025, enhancing player recognition and engagement.
Xailient and Konami will debut a privacy-safe biometric innovation for table games at G2E Asia 2025, enhancing player recognition and engagement.
SAS has announced the integration of its AI with Epic Games' Unreal Engine to create enhanced digital twins for manufacturing, as stated in a press release. Georgia-Pacific is piloting this technology to optimize operations at its Savannah River Mill.
PsiBot has introduced the R1 model, an advanced embodied AI capable of playing Mahjong, marking a significant leap in robotic dexterity and reasoning.
Microsoft has released an AI-generated demo of Quake II, showcasing its Copilot AI platform's gaming capabilities. The demo, available in a browser, highlights both the potential and limitations of AI in gaming.
NAVER D2SF has invested in Anchor Node, a startup developing AI-driven solutions for game production, significantly reducing costs and development time.
Klang has announced a partnership with Google Cloud to enhance its AI-driven simulation game, SEED, using advanced cloud technologies.
Roblox has launched its open-source AI model, Cube, designed to create 3D objects using generative AI. The model is available for use both on and off the platform.
Uthana has raised $4.3 million in funding to enhance its generative AI platform for 3D character animation, announced in a press release. The funding round was led by IA Ventures and includes several other investors.